Apple announced today that it has relaxed restrictions on development for iPhone and other iOS devices.
Quoting the statement,
We have listened to our developers and taken much of their feedback to heart. Based on their input, today we are making some important changes to our iOS Developer Program license in sections 3.3.1, 3.3.2 and 3.3.9 to relax some restrictions we put in place earlier this year.
This is HUGE and welcome by the folks who have been both building apps and app development environments. Adobe announced that Flash Professional CS5 would enable iPhone development, and Apple responded by cutting off all non-XCode developers. This reversal is great news for the developer community, and will bring more innovative content to the iOS platform.
Seems a little late. I think I'll stick with Android. Air for Android is the bomb and I don't see Air for Iphone anytime soon...need the actual Flash player for that. Business development is best done on Android anyway (much more open and soon tons more choices) and that's my area of interest. The damage has been done. No Apple products for me.
Just wanted to let you know that we quoted you in a conversation about Apple's relaxed regulations on SoftCity. You can check out the thread here:
http://cafe.softcity.com/conversation/view/5QjMxMzN/apple-allows-flash-apps
There has been a lot of debate on SoftCity about what Flash means for Apple. Since it is such an unstable platform, it will be interesting to see what some of our resident iPhone devs think about this move.
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By the way, Thanks for the this news.
Actually, you DON'T need the Flash Player to use an iPhone app made in Flash CS5. Flash produces a proper package that uses the iOS libraries and NOT an embedded Flash player (like AIR does) to play the app. What does this mean for developers? A huge number of developers already know Flash and have Flash apps that they have been maintaining over the years. Now, those very same apps with little or no modification can be published directly to the app store from within Flash.
This is amazing. Having the entire app creation and posting process encapsulated in one development environment will open the doors for a huge influx of apps. Does this mean that every app will be a "killer" app? No way! There are plenty of lousy apps written in XCode, Flash and for Android. There are also some great ones written in Flash that I can't use on my iPhone yet, but now...
Are you saying that Flash is unstable or that MacOS is unstable? Like a mission to Mars, Flash apps are as stable as their code. If you write lousy Action Script, you're going to have lousy performance or crashes. If you forget which units you're using on your Mars mission, you fly your probe into a mountain.
I'll be watching the conversation develop on SoftCity.